﻿using System;
using UnityEngine;

// Token: 0x020002CC RID: 716
public class TrialCustomImageScene : Scene
{
	// Token: 0x06001274 RID: 4724 RVA: 0x00079768 File Offset: 0x00077968
	private void Start()
	{
		base.InScene(true);
		this.nextMsg = this.sceneInMsg;
	}

	// Token: 0x06001275 RID: 4725 RVA: 0x00079780 File Offset: 0x00077980
	private void Update()
	{
		if (this.gameCtrl.sceneCtrl.IsFading)
		{
			return;
		}
		if (Input.GetKeyDown(KeyCode.Return) || Input.GetKeyDown(KeyCode.KeypadEnter) || Input.GetMouseButtonDown(0))
		{
			this.Next();
		}
	}

	// Token: 0x06001276 RID: 4726 RVA: 0x000797D0 File Offset: 0x000779D0
	public void Next()
	{
		SystemSE.Play(SystemSE.SE.CHOICE);
		base.GC.ChangeScene("EditScene", this.nextMsg, 1f);
	}

	// Token: 0x0400144D RID: 5197
	private string nextMsg;
}
